Apr. 30-May 6: Sprinting Ahead

Andrew: Hello on this rainy Saturday!

Here’s what we’ve been up to during this week of development:


SPRINTING FIELD OF VIEW

It’s a nice touch, if I might say so myself. 🙂

Now the camera’s field oview (FOV) increases while you’re sprinting. It really makes you feel faster than you really are, and provides you with feedback when consuming Stamina.


WEAPONS: Remaining NEXT TEXTURE ITERATIONS

WIP. I’m probably going to redo them again anyway.


Retexturing of Props

They look a lil’ bit better.

Improving shelves. And those UVs are my problem.


Misc Bug Fixes & Improvements
  • Torches & shields in both hands! You can equip either in either hand. 😀
  • The letter ‘E’ is no longer menu confirm on the desktop. This allows you to type a character’s name with an ‘e’ in the character creation.
  • Lessened the weight of quarterstaff a bit.

And We Leave You With a Lil’ Preview


That’s a-wonderful. Ciao.

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