Apr. 23-29: Hit Animations

Jon: Hello, everyone! For this week, we’ve a little bit to show.

Hit Animations

I finally setup the attack directions/types to be passed with damage events. Thus:

Alright, I’ll make my own sandwich.

  • When struck, characters now play hit animations, leaning, based on the direction of the attack.
  • I’ve added a HUD for attack directions which you can see a preview of above (the floating arrow). Hopefully, this will help new players realize their attack types vary based on their movement direction. This will eventually be optional in settings.

“You shall not pass!”

  • We’ve also started adding block hit animations for weapons.

We’re working on a number of different things right now, which we’ll reveal once we get farther along.  They’re not quite ready yet…

Have a good one!


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.